Arcade

What each game asks you to do

Updated 5 October 2026

Focus Game

Items appear and you click the ones that count and avoid the ones that do not, across three rounds. The job is selective attention: act on the target, withhold the click on the lookalike. Best score on this device is kept.

Memory Match

Cards start face down. You flip two at a time and try to find all eight emoji pairs before the timer ends. The job is holding a location in mind for a few seconds while you look elsewhere.

Pattern Simon

A sequence of tiles lights up. You repeat it, and the sequence grows when you are right. The job is short-term order: first, second, third, without rushing the early taps and losing the end.

Speed Math

Twenty quick arithmetic questions, each with its own short timer. The job is producing an answer while the clock is visible. It rewards fluent facts, not word problems or algebra.

Breath Focus

A circle guides about four breath cycles, roughly half a minute. When TAP appears, you tap close to that moment. Points depend on how near you are to the cue. The job is waiting for a signal instead of tapping continuously. It is not a breathing treatment and it does not measure lung function.

Word Scramble

A word is scrambled and you choose the unscrambled answer before the timer ends. The job is recognising a word from a disordered set of letters under a time limit.

Colour vs Word

A colour word is painted in a different ink. You tap the ink colour, not the word you can read. The job is inhibition: the automatic read is the wrong response. This is a casual version of a well-known classroom demo. It is not a clinical Stroop test, and the site does not interpret your misses as a symptom.

Odd One Out

A grid of emoji appears and one of them differs. You find it within the round timer, across a series of rounds. The job is visual search: scan on purpose instead of staring until the difference pops out.

Tap Order

Numbers are scattered and you tap them from 1 through 6 before time runs out, for several rounds. The job is a short plan: find the next number without tapping the one your eye landed on first.

Scores and the daily pick

Each game stores a best score in this browser. Playing again replaces that best only when the new run is higher. The daily drill points at one of these games so the practice has a default instead of a menu decision. You can still open the full arcade and choose.

Ads, when the site is serving them, sit outside the active round. You do not need to interact with an ad to finish a game or to see a result.